Difference between revisions of "XP Policy"
From Masq
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+ | * To raise any stat to 4 or higher, double the cost again. For example, to raise an attribute to level 4, it costs 3 x 4 x 2=24XP. | ||
+ | * Post-chargen, secondary abilities cost the same to raise via XP. | ||
+ | * [[VampireXP|Vampires]] | ||
+ | * [[ShifterXP|Shifters]] | ||
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[[Category:Core]] | [[Category:Core]] |
Revision as of 18:04, 5 May 2010
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