Difference between revisions of "Strength"
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{{Attribute | {{Attribute | ||
| − | |title=Vampire the Masquerade | + | |title=Vampire: the Masquerade |
| − | |edition= | + | |edition=Revised |
|booknumber=WW2300 | |booknumber=WW2300 | ||
|page=116 | |page=116 | ||
Latest revision as of 06:23, 21 January 2013
| Category: | Attributes |
| Reference: | Vampire: the Masquerade (Revised edition/WW2300), page 116. |
Strength is the raw, brute power of a character. It governs how much weight a character can lift, how much he can physically push, and how hard he can hit another character or object. The Strength Attribute is added to a character's damage dice pool when he hits his opponent in hand-to-hand combat. It is also used when a character wishes to break, lift, or carry something, as well as when a character tries to jump a distance.
• Poor: You can lift 40 lbs. •• Average: You can lift 100 lbs. ••• Good: You can lift 250 lbs. •••• Exceptional: You can lift 400 lbs. ••••• Outstanding: You can lift 650 lbs and crush skulls like grapes.
| Example Specialties: | Iron Grip, Powerful Arms, Reserves of Strength, Fists Like Anvils. |