Enigmas

From Masq
Category: Abilities
Subcategory: Primary Skill
Prerequisites: None
Reference: Mage the Ascension (2nd edition/WW4300), page 88.


Mysteries are stock in trade for magic-workers. Some magicians make an especial study of puzzles, riddles and mysterious circumstances, though. When gut instincts fail and logic can't offer a solution, the character with a broad knowledge of Enigmas sees clever solutions, hidden meanings and the motives behind such tricks. The Enigmas Knowledge can be used for figuring out the best way to approach a puzzle, the answer to a spirit's riddle or even just the morning crossword.


x Unskilled: Unskilled.
• Novice: How'd those riddles go in The Hobbit?
•• Practiced: Towers of Hanoi, foxes and geese and a plethora of riddles all fill your head.
••• Competent: You can puzzle out the motives of spirits and madmen.
•••• Expert: You do crosswords in pen — in 10 minutes.
••••• Master: You are an enigma.


Possessed by: Detectives, Analysts, Game Players, Philosophers, Psychologists, Raving Nutcases
Example Specialties: Deduction, Riddles, Quick Solutions, Historical Puzzles, Codes and Ciphers