Lockpicking
From Masq
Category: | Abilities |
Subcategory: | Secondary Skill |
Prerequisites: | None |
Reference: | Bastet (2nd edition/WW3075), page 82. |
Keys, schmeys. This skill won't do you much good if computers or other electronics are involved, but for mechanical locks... well, they clearly didn't really want to keep YOU out.
x Unskilled: Hope you've got a key... or a really big hammer. • Novice: Simple mortise locks. •• Practiced: Cylinder locks and basic security systems. ••• Competent: Advanced security locks and systems. •••• Expert: Safes. ••••• Master: Bank vaults or Rikers Island Penitentiary.
Possessed by: | Burglars, Safecrackers, Locksmiths, Escape Artists. |
Example Specialties: | Combination Locks, Alarm Systems, Mag-Card Locks, Jail Cells, Personal Restraints. |