Template:Attribute
From Masq
Syntax:
{{Attribute |title=Book it's from |edition=1st/2nd/Revised |booknumber=WW3600 or whatever, or Unknown |page=number or Unknown |description=The text describing the attribute. |onedot=What having one dot is like. |twodots=What having two dots is like. |threedots=What having three dots is like. |fourdots=What having four dots is like. |fivedots=What having five dots is like. |specialties=What kind of specialties one might have. }}
For example, for Strength:
{{Attribute |title=Vampire: The Masquerade |edition=Revised |booknumber=WW2300 |page=116 |description=Strength is the raw, brute power of a character. It governs how much weight a character can lift, how much he can physically push and how hard he can hit another character or object. The Strength Attribute is added to a character's damage dice pool when he hits his opponent in hand-to-hand combat. It is also used when a character wishes to break, lift, or carry something, as well as when a character tries to jump a distance. |onedot=You can lift 40 lbs. |twodots=You can lift 100 lbs. |threedots=You can lift 250 lbs. |fourdots=You can lift 400 lbs. |fivedots=You can lift 650 lbs and crush skulls like grapes. |specialties=Iron Grip, Powerful Arms, Reserves of Strength, Fists Like Anvils. }}
Category: | Attributes |
Reference: | Unknown (Unknown edition/Unknown), page unknown. |
Attribute.
• Poor: Poor. •• Average: Average. ••• Good: Good. •••• Exceptional: Exceptional. ••••• Outstanding: Outstanding.
Example Specialties: | None |