Template:Attribute

From Masq
Revision as of 16:31, 21 January 2013 by Bill (Talk | contribs)

Syntax:

{{Attribute
|title=Book it's from
|edition=1st/2nd/Revised
|booknumber=WW3600 or whatever, or Unknown
|page=number or Unknown
|description=The text describing the attribute.
|onedot=What having one dot is like.
|twodots=What having two dots is like.
|threedots=What having three dots is like.
|fourdots=What having four dots is like.
|fivedots=What having five dots is like.
|specialties=What kind of specialties one might have.
}}


For example, for Strength:

{{Attribute
|title=Vampire: The Masquerade
|edition=Revised
|booknumber=WW2300
|page=116
|description=Strength is the raw, brute power of a character.  It governs how much weight a character can lift, how much he can physically push 
and how hard he can hit another character or object.  The Strength Attribute is added to a character's damage dice pool when he hits his opponent 
in hand-to-hand combat.  It is also used when a character wishes to break, lift, or carry something, as well as when a character tries to jump a 
distance.
|onedot=You can lift 40 lbs.
|twodots=You can lift 100 lbs.
|threedots=You can lift 250 lbs.
|fourdots=You can lift 400 lbs.
|fivedots=You can lift 650 lbs and crush skulls like grapes.
|specialties=Iron Grip, Powerful Arms, Reserves of Strength, Fists Like Anvils.
}}

Category: Attributes
Reference: Unknown (Unknown edition/Unknown), page unknown.


Attribute.


• Poor: Poor.
•• Average: Average.
••• Good: Good.
•••• Exceptional: Exceptional.
••••• Outstanding: Outstanding.


Example Specialties: None