Difference between revisions of "+stats"
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'''+stat/list <type>''' | '''+stat/list <type>''' | ||
− | These commands list all available stats | + | These commands list all available [[stats]]: [[Stats#Attributes|attributes]], [[abilities]] (broken |
− | into talents, skills and knowledges), disciplines for vampires, gifts for | + | into [[Abilities#Primary_Talents|talents]], [[Abilities#Primary_Skills|skills]] and [[Abilities#Primary_Knowledges|knowledges]]), [[Stats#Backgrounds|backgrounds]], [[Stats#Disciplines|disciplines]] for vampires, [[Stats#Gifts|gifts]] for shifters, and [[Stats#Misc|miscellaneous]]. Other categories are useful only for coders, so you should ignore them; mortals don't need a 'Mortal' stat on their sheet, for example. Stats marked with a * are generally not available to players. This does NOT mean "pester your ST for them because you're a special case", either. ;) |
− | shifters, and | + | |
− | should ignore them; mortals don't need a 'Mortal' stat on their sheet, for | + | |
− | example. Stats marked with a * are generally not available to players. | + | |
− | This does NOT mean pester your ST for them because you | + | |
− | either | + | |
− | + | ||
{{:+functions/stats}} | {{:+functions/stats}} | ||
[[Category:Help]] | [[Category:Help]] | ||
[[Category:+help]] | [[Category:+help]] |
Latest revision as of 08:51, 21 January 2013
+stat/list
+stat/list <type>
These commands list all available stats: attributes, abilities (broken into talents, skills and knowledges), backgrounds, disciplines for vampires, gifts for shifters, and miscellaneous. Other categories are useful only for coders, so you should ignore them; mortals don't need a 'Mortal' stat on their sheet, for example. Stats marked with a * are generally not available to players. This does NOT mean "pester your ST for them because you're a special case", either. ;)
statmatch(<stat>)
statn(<text>)
[p]stat(<player>,<stat>)
statmatch() returns the attribute name where a stat may be located.
statn() returns the name of a stat from a substring, picking the first available stat that matches the substring - multiple matches are not returned.
[p]stat() returns the value of a player's [permanent] stat.
For example,
> say statn(dri)
You say "Drive"
> say statmatch(Drive)
You say "Skills"
> say stat(#13,Drive)
You say "4"
> ex #13/SKILLS
SKILLS: Drive=4:5 Melee=2:2 <etc>
> say pstat(#13,Drive)
You say "5"