+stats

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+stat/list
+stat/list <type>

These commands list all available stats; abilities, attributes (broken
into talents, skills and knowledges), disciplines for vampires, gifts for
shifters, and misc. Other categories are useful only for coders so you
should ignore them; mortals don't need a 'Mortal' stat on their sheet, for
example. Stats marked with a * are generally not available to players.
This does NOT mean pester your ST for them because you are a special case,
either :-)

statmatch(<stat>)
statn(<text>)
[p]stat(<player>,<stat>)

statmatch() returns the attribute name where a stat may be located.
statn() returns the name of a stat from a substring, picking the first
available stat that matches the substring - multiple matches are not returned.
[p]stat() returns the value of a player's [permanent] stat. For example,

> say statn(dri)
You say "Drive"
> say statmatch(Drive)
You say "Skills"
> say stat(#13,Drive)
You say "4"
> ex #13/SKILLS
SKILLS: Drive=4:5 Melee=2:2 <etc>
> say pstat(#13,Drive)
You say "5"