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− | '''News Files'''
| + | This page is currently under construction and will be split into several pages once the final adjustments are complete. |
| | | |
− | ---- | + | * [[News Welcome|Welcome]] - You're new? Then this is what you need |
| + | * [[News Rules|Rules]] - Masq's OOC Rules and Discipline Policy |
| + | * [[News Apps|Apps]] - How to get that character you've been wanting |
| + | * [[News FAQ|FAQ]] Answers to some common questions |
| + | * [[News In-Game|In-Game]] - Experience, Superknowledge, and more! |
| + | * [[News Building|Building]] - Building and Housing |
| + | * [[News Staff|Staff]] A listing of staff by rank and by department |
| + | * [[News All|All]] - A list of all news topics. |
| + | <nowiki>**</nowiki> indicates new information! |
| | | |
− | | + | [[Category:Core]] |
− | To see the next menu type NEWS <topic> where topic is replaced by
| + | [[Category:News]] |
− | the subject listed above. For example, to read the staff listings,
| + | |
− | type NEWS STAFF. It works this way through all of the menus. To read
| + | |
− | all of our news files (which you are responsible for knowing the
| + | |
− | contents of), just start at the beginning and follow the suggested
| + | |
− | reading at the end of each file. Enjoy! To start, type NEWS WELCOME.
| + | |
− | | + | |
− | | + | |
− | ----
| + | |
− | | + | |
− | | + | |
− | = Welcome. You're new? Then this is what you need =
| + | |
− | Getting Started How to get off on the right foot.
| + | |
− | Theme Putting the Dark in World of Darkness.
| + | |
− | Setting Welcome to Albuquerque, New Mexico!
| + | |
− | Profile What to expect and what we're about as a game.
| + | |
− | Copyright Legalese satisfied.
| + | |
− | Wiki Our online Wiki.
| + | |
− | | + | |
− | === Theme ===
| + | |
− | Remember those old stories you used to tell around the campfire,
| + | |
− | trying to scare your friends? Remember the horror films you used
| + | |
− | to watch late at night, pretending that you weren't frightened?
| + | |
− | You couldn't sleep, shivering under the covers, and when you
| + | |
− | finally did drop off, your dreams were filled with twisted,
| + | |
− | terrifying shapes from the darkest depths of your unconscious mind.
| + | |
− | | + | |
− | What if all those stories were actually true?
| + | |
− | | + | |
− | The basic premise of White Wolf's "World of Darkness" Storyteller
| + | |
− | game systems is that supernatural creatures such as vampires and
| + | |
− | werewolves are actually secretly living amongst us, with humanity
| + | |
− | none the wiser. To protect themselves, the elders of the Camarilla
| + | |
− | came up with the concept of the "Masquerade," essentially doing
| + | |
− | everything in their power to convince people that vampires don't
| + | |
− | exist. Other supernatural races have other means to conceal their
| + | |
− | existence from humanity. But they are all around us: manipulating
| + | |
− | us for their own devices, scheming, plotting, fighting great
| + | |
− | battles, and more.
| + | |
− | | + | |
− | Masquerade's world of Gothic/punk horror is just like our world;
| + | |
− | it's just that all the nightmares are actually real. Tension is
| + | |
− | stronger, cops more corrupt, criminals even more firmly in control.
| + | |
− | It is not a pretty world, though there will always be moments of
| + | |
− | startling beauty, made all the precious by the tarnished setting.
| + | |
− | It is a world where any mistake could be your last.
| + | |
− | | + | |
− | '''Theme 2'''
| + | |
− | | + | |
− | Most of you begin play on the game as a mortal, with no knowledge of the
| + | |
− | supernatural that lurks just underneath the mundane seeming of the world.
| + | |
− | More than likely, you scoff at all those silly stories created by fertile
| + | |
− | imaginations to inspire terror and fascination. Vampires and werewolves
| + | |
− | are as real to you as the UFOs you read about in the tabloids.
| + | |
− | There's no such thing as monsters.
| + | |
− |
| + | |
− | Except some of you ARE the monsters. You have to protect your secret at
| + | |
− | all cost and to try to blend in. You're a simple human...
| + | |
− | just like everybody else, right?
| + | |
− | | + | |
− | Careful, your fangs are showing...
| + | |
− | | + | |
− | All of you are here to share in a communal storytelling. Together with
| + | |
− | your new friends, you will tell stories of madness and fear, of lust and
| + | |
− | redemption... tales of things that go bump in the night... tales of peril,
| + | |
− | paranoia, and sinister, shadowy evil. These stories can capture your
| + | |
− | imagination far more easily than any play or movie, because you will be
| + | |
− | creating the story with others, becoming part of the adventure. At the
| + | |
− | heart of these stories is your character, be it mortal, vampire, shifter,
| + | |
− | or something stranger still.
| + | |
− | | + | |
− | Welcome to your nightmare. Welcome to the Masquerade!
| + | |
− | | + | |
− | === Setting (1/2) ===
| + | |
− | Surrounded by the towering Sandia mountain range to the east, the Manzano
| + | |
− | mountains to the southeast, and a high volcanic mesa to the west,
| + | |
− | Albuquerque sits astride the nurturing Rio Grande River. Dizzying views
| + | |
− | unfold over sweeping vistas across a truly magical landscape, filled
| + | |
− | with a myriad natural wonders. If New Mexico is truly the "Land of
| + | |
− | Enchantment," then, surely, Albuquerque must be its gateway!
| + | |
− |
| + | |
− | Founded in 1706 by Spanish settlers, the town was named after the Duke
| + | |
− | of Alburquerque; while the first "r" in the spelling was later dropped,
| + | |
− | Albuquerque is still referred to as "Duke City." Ancient Indian Pueblo
| + | |
− | culture and the influence of the Spanish settlers combine into a rich and
| + | |
− | unique cultural history which makes Albuquerque, one of the nation's
| + | |
− | oldest inland communities, an eclectic mix of the past and the present.
| + | |
− | The lure of open space continues to draw people to this fast-growing
| + | |
− | community which still retains a "small-town" feel.
| + | |
− | | + | |
− | '''Setting 2'''
| + | |
− | | + | |
− | In our online version of the city, set in the recent past, Albuquerque
| + | |
− | has a somewhat darker reality (see NEWS THEME). However, many of the
| + | |
− | surface things remain the same. The grandeur of the natural setting is
| + | |
− | unparalleled; unforgettable sunsets continue to spread out across the
| + | |
− | vast sky. Albuquerque remains a home to the arts, traditional and
| + | |
− | contemporary... it is home to some of the nation's finest high-tech
| + | |
− | research facilities... it houses a nationally ranked University... and
| + | |
− | so much more. Albuquerque continues to be a choice visitor destination
| + | |
− | and a great place to live! Welcome to our Albuquerque!
| + | |
− | | + | |
− | Quick Facts:
| + | |
− | | + | |
− | * Albuquerque is the largest city in New Mexico, with approximately
| + | |
− | 700,000 residents in the greater metropolitan area.
| + | |
− | | + | |
− | * Most people assume that Albuquerque is a desert. In fact, although some
| + | |
− | of the environment is xeric, the city's elevation of 5,314 feet above
| + | |
− | sea level makes it the highest metropolitan city in the United States.
| + | |
− | While Albuquerque does enjoy low humidity and warm temperatures around
| + | |
− | the year, it does, indeed, snow here.
| + | |
− | | + | |
− | | + | |
− | === Profile ===
| + | |
− | One of the greatest things about Masq has always been its enduring
| + | |
− | sense of community. After the game closed in 2007, former players
| + | |
− | and staff continued to stay in touch and many sought to have the
| + | |
− | game reopen. We are grateful for your continued support.
| + | |
− | | + | |
− | We believe that all of us, players and staff alike, are here to
| + | |
− | have a good time. As staff, however, we know that we have an
| + | |
− | additional responsibility to create a fun and interesting
| + | |
− | storytelling environment for our players. We fully acknowledge
| + | |
− | that a game is nothing without its players and we welcome your
| + | |
− | feedback. We are here to help you. You may not always get exactly
| + | |
− | what you want, but we will always treat you with the utmost respect
| + | |
− | and consideration.
| + | |
− | | + | |
− | We expect the same sort of adult behavior from our players. We hope
| + | |
− | that you will always treat one another (and staff) with politeness
| + | |
− | and courtesy. We encourage all Masq players to get involved in our
| + | |
− | plots, to tell their own stories, and to generate RP for others.
| + | |
− | We value your enthusiasm and creativity!
| + | |
− | | + | |
− | To paraphrase Bill & Ted: be excellent to each other, and RP on, dudes!
| + | |
− | | + | |
− | This is what we are about. We really do believe that this is a
| + | |
− | community -- one that can grow and thrive. We look forward to this
| + | |
− | next phase of Masq's evolution. Let's go out there and have some fun!
| + | |
− | | + | |
− | -Masquerade staff
| + | |
− | | + | |
− | === Copyright Notice ===
| + | |
− | "Vampire: The Masquerade and Werewolf: The Apocalypse are copyright (c)
| + | |
− | 1991-2010 by White Wolf. All material herein is used with permission
| + | |
− | from the publisher, and may not be reproduced in any way without permission."
| + | |
− | | + | |
− | All items created for the MUSH shall remain copyrighted by the original
| + | |
− | builder or coder. However, MASQ retains the right to keep all publicly
| + | |
− | used buildings or code after the original author has left. In English,
| + | |
− | if you make a building or code, the copyright is yours and you can take
| + | |
− | it to other games or do as you wish. However, when you leave, we
| + | |
− | reserve the right to keep using your stuff and to modify it as we need.
| + | |
− | | + | |
− | | + | |
− | | + | |
− | = Rules Masq's OOC Rules and Discipline Policy =
| + | |
− | In order to maintain a friendly and orderly environment, the
| + | |
− | staff has composed the following regulations. We expect players and
| + | |
− | staff to abide by these rules and to treat one another with courtesy and respect.
| + | |
− |
| + | |
− | AUP Masq's Acceptable Use Policy.
| + | |
− | Conflicts When you just can't get along with someone.
| + | |
− | Discipline What happens when you break the rules.
| + | |
− | Non-Consent Just like real life, bad things will happen.
| + | |
− | Retirement When you feel it's time to let go.
| + | |
− | Housekeeping Character purges. Don't stay away too long!
| + | |
− | ** indicates new information!
| + | |
− | | + | |
− | === Acceptable Use Policy ===
| + | |
− | This AUP is a guideline and not a comprehensive list of prohibited behaviors.
| + | |
− | Conduct that is not expressly defined may be deemed by staff to be in
| + | |
− | violation of the spirit of a particular policy. Staff reserves the right
| + | |
− | to add or modify the AUP at any time; however, changes to the AUP must
| + | |
− | be approved by all of staff.
| + | |
− | | + | |
− | The following are currently sections of the AUP:
| + | |
− | Alts
| + | |
− | Character Death
| + | |
− | Database
| + | |
− | Harassment
| + | |
− | Public Forums
| + | |
− | Spoofing
| + | |
− | Spying
| + | |
− | | + | |
− | If you have questions or want clarification of any rule, please feel free to contact staff.
| + | |
− | | + | |
− | ====ALTS, DEATH, and DATABASE====
| + | |
− | '''Alts'''
| + | |
− | While you are allowed to have alts (alternate characters), you may not:
| + | |
− | *+xp/vote for your own alts
| + | |
− | *Hire your alt as an employee or have your alts living together
| + | |
− | *Create an alt to benefit an existing alt
| + | |
− | *Fight in the same combat with multiple characters
| + | |
− | *Share SK or other knowledge between alts
| + | |
− | *Create an alt to avenge or investigate the death of another alt
| + | |
− | *Be in a relationship with your own alt (that's playing with yourself
| + | |
− | - you'll go blind!)
| + | |
− | Basically, your alts should not do anything which might bring them
| + | |
− | into close IC contact or conflict.
| + | |
− | | + | |
− | '''Death'''
| + | |
− | * Any character investigating the death or disappearance of a PC must
| + | |
− | have been created prior to the PC's death.
| + | |
− | In other words, no one can make a new character to investigate the death
| + | |
− | of a character... only existing characters can investigate.
| + | |
− | * IC Wills and "notes to be opened in case of my death" must be approved
| + | |
− | by RP Staff PRIOR TO the character's death.
| + | |
− | | + | |
− | '''Database'''
| + | |
− | The following will be treated as grounds for immediate expulsion from the game:
| + | |
− | *Deliberate malicious tampering with MUSH code
| + | |
− | *Any attempt to crash the MUSH, destroy the database, or gain unauthorized
| + | |
− | powers
| + | |
− | *Attempting to "hack" into someone else's character (aka "identity theft")
| + | |
− | | + | |
− | ====HARASSMENT, PUBLIC FORUMS ====
| + | |
− | '''HARASSMENT'''
| + | |
− | * All Masq players have the right to an environment free of harassment.
| + | |
− | In this instance, harassment is defined as offensive, belittling,
| + | |
− | stalking, or threatening behavior directed at an individual player
| + | |
− | or group of players. Harassment of any kind will not be tolerated.
| + | |
− | * Deliberately hurting feelings or insulting another player with the
| + | |
− | intent to cause harm is not allowed. This includes direct verbal
| + | |
− | abuse and defamation. The player need not be logged in if said abuse
| + | |
− | occurs in a public forum.
| + | |
− | * Verbal abuse can include obscene, profane, and vulgar language directed
| + | |
− | at another player. While different people have different definitions of
| + | |
− | "obscene," the language must be stopped immediately if requested by the
| + | |
− | other player.
| + | |
− | * Harassment of another player via email or other electronic means shall
| + | |
− | be considered a violation of MUSH policy. If you take your harassment
| + | |
− | off the MUSH and into another forum you will still be subject to the
| + | |
− | MUSH disciplinary procedure. {Proof such as the email in question must
| + | |
− | be provided to establish guilt.}
| + | |
− | | + | |
− | '''PUBLIC FORUMS (+bboards, etc.)'''
| + | |
− | * No prejudicial statements are allowed in public forums regarding race,
| + | |
− | religion, gender, occupation, sexual orientation, intelligence, or other
| + | |
− | personal attributes.
| + | |
− | * Obscenity is not permitted in our public forums. Obscene rants / flames
| + | |
− | will be removed at staff discretion.
| + | |
− | | + | |
− | ====SPOOFING, SPYING====
| + | |
− | '''SPOOFING'''
| + | |
− | * Malicious spoofing is not allowed. In this instance, we define
| + | |
− | 'malicious spoofing' as using @emit or @pemit to anonymously make nasty
| + | |
− | statements or pose questionable actions (or make it look like someone
| + | |
− | else did it) for the purpose of causing trouble.
| + | |
− | | + | |
− | '''SPYING'''
| + | |
− | Spying by player characters using the DARK flag or puppet code
| + | |
− | on other player characters is a sensitive and easily abused matter, as
| + | |
− | the OOC privacy of players must be balanced against the need for
| + | |
− | characters to be able to gather information in a covert fashion. Because
| + | |
− | of this, there are strict guidelines of which all players should be aware
| + | |
− | so that both spying and spied-upon characters know their privileges and
| + | |
− | obligations.
| + | |
− |
| + | |
− | 1) Any IC conversation in a public or private area may be eavesdropped
| + | |
− | upon.
| + | |
− | 2) While OOC conversations taking place via observable means in public
| + | |
− | places may be observed, OOC conversations taking place via observable
| + | |
− | means in private rooms are considered private. Spying upon them is
| + | |
− | a violation of this policy. Please note that an OOC conversation is
| + | |
− | denoted by use of the OOC speak command.
| + | |
− | 3) Any DARK object used for spying must be approved by the staff, and
| + | |
− | must be used in a manner that the staff deems appropriate. There are
| + | |
− | no exceptions to this rule.
| + | |
− |
| + | |
− | Players who violate this policy will have all of their characters
| + | |
− | disciplined, with punishment up to and including the removal of said
| + | |
− | characters. Players should be aware that their conversations may be
| + | |
− | monitored; because of this, staff strongly recommends that all private
| + | |
− | OOC conversations take place over pages, which are not subject to any
| + | |
− | kind of eavesdropping.
| + | |
− | | + | |
− | ===Conflicts===
| + | |
− | Though we wish everyone could just get along, conflicts will happen.
| + | |
− | We hope that you will first try to work out problems amongst
| + | |
− | yourselves, but that is not always possible. Whenever you wish to
| + | |
− | bring up a valid concern to staff, we encourage you to do so. Staff
| + | |
− | is always open to constructive feedback, and we will do our best
| + | |
− | to address your concerns and resolve the problem. We can assure
| + | |
− | you that your concerns will always be taken seriously and you will
| + | |
− | be treated with respect.
| + | |
− | | + | |
− | If you have an escalating conflict with another player or feel that
| + | |
− | someone is violating any of the rules listed in the AUP, please
| + | |
− | bring it to the attention of your particular sphere wizard. The
| + | |
− | staff member will attempt to investigate and to mediate the conflict
| + | |
− | as appropriate. To avoid "he said/she said" types of arguments,
| + | |
− | staff might request logs from both parties in question.
| + | |
− | | + | |
− | If you have a problem or conflict with your sphere staff that can
| + | |
− | not be resolved directly, please bring up your concerns to Augury.
| + | |
− | This can include issues such as challenging a judge's ruling in a
| + | |
− | combat or other kind of scene. Augury will be the final arbiter of
| + | |
− | most player / staff conflicts.
| + | |
− | | + | |
− | If you have any sort of issue regarding Augury, please direct your
| + | |
− | concerns to Prophet and Fate. If necessary, the rest of staff may
| + | |
− | be called upon to mediate this type of conflict.
| + | |
− | | + | |
− | ===Discipline===
| + | |
− | The following discipline procedure will generally apply to AUP violations
| + | |
− | and other major offenses. An AUP violation will be considered proven if:
| + | |
− | it is witnessed by two or more players other than the accuser; it is
| + | |
− | witnessed by a staff member; and/or proof is provided via log to the
| + | |
− | MUSH staff.
| + | |
− | | + | |
− | As all situations are different, discipline may vary slightly between
| + | |
− | offenses. Please note that it's possible for multiple offenses to occur
| + | |
− | in the same day. Also, staff reserves the right to @boot or timeout
| + | |
− | abusive/offensive players at any time.
| + | |
− |
| + | |
− | ====First Offense====
| + | |
− | Staff member will give a warning to the offender and will set the SUSPECT flag.
| + | |
− | | + | |
− | ====Second Offense====
| + | |
− | If immediate action is necessary, a staff member may set the offender gagged/slaved for the period of 30 minutes.
| + | |
− | Following which the staff will attempt to set up a conference to discuss the problem with the offender.
| + | |
− | Blatant refusal by the offender to follow the policy (when being discussed, if they refuse to adhere)
| + | |
− | shall be considered a third offense. If the offender refuses a conference, they shall be gagged/slaved
| + | |
− | indefinitely until they agree to confer. Any privileges held by the offender shall be removed.
| + | |
− | These include but are not limited to staff position and building privileges.
| + | |
− | | + | |
− | ====Third offense====
| + | |
− | | + | |
− | Offender shall be @newpassworded for the period of one week. To be reinstated, a player must send
| + | |
− | email to augury@masq.org to receive a new password. Any attempt to connect to the MUSH during this
| + | |
− | week, via the guest character, the creation of a new character, or by borrowing someone else's
| + | |
− | character shall be deemed a fourth violation.
| + | |
− | | + | |
− | ====Fourth Offense (and following)====
| + | |
− | | + | |
− | Character is @newpassworded indefinitely. To be reinstated the player must obtain permission
| + | |
− | from the complete wizard's board. During this period the character shall be subject to the
| + | |
− | purge regulations and if they do not return within 35 days they shall be deleted
| + | |
− | Any attempt to return to the MUSH without express permission of the MUSH staff shall
| + | |
− | result in permanent sitelock.
| + | |
− | | + | |
− | ===Non-Consent===
| + | |
− | Given Masq's "World of Darkness" theme, it is inevitable that bad things
| + | |
− | will happen to your character IC. Masq is a "non-consent" game, meaning
| + | |
− | that IC events will happen as they do, whether you like it or not. After
| + | |
− | all, when bad things happen in real life, we don't get a choice about it.
| + | |
− | It's not like you can tell the thug who is mugging you, "I'm sorry, Mr.
| + | |
− | Robber, but I don't consent to having my wallet stolen."
| + | |
− | | + | |
− | However, Masq is a game and we respect that different people have different
| + | |
− | levels of tolerance for playing out graphic themes and situations. Even
| + | |
− | though IC events are "non-consent," players should never feel forced to
| + | |
− | RP out any graphic situation that makes them OOCly uncomfortable
| + | |
− | (including, but not limited to: rape, torture, or the death of their
| + | |
− | character).
| + | |
− | | + | |
− | In other words, just because it is happening IC, doesn't mean you have
| + | |
− | to RP out all the gruesome details. The "Fade to Black" (FTB) scenario
| + | |
− | must always be available as an option in such cases. We trust that you
| + | |
− | will communicate with one another and be considerate of each other's RP
| + | |
− | preferences (which can be set in your +finger attribute -- +HELP FINGER).
| + | |
− | Any proved instance of graphic RP "forced" on a player will be treated
| + | |
− | as a third-level offense under NEWS DISCIPLINE.
| + | |
− | | + | |
− | ===Housekeeping===
| + | |
− | Certain steps are taken to keep the database down and to reduce the
| + | |
− | number of potential conflicts. Such policies include:
| + | |
− | | + | |
− | All unapproved characters will be nuked after 14 days of idling.
| + | |
− | | + | |
− | Players may keep their characters for 7 days after death in a PlayerDEAD
| + | |
− | state. After that, you must create a new character.
| + | |
− |
| + | |
− | Players who are absent for more than 35 days will be purged and
| + | |
− | THEIR BELONGINGS RECYCLED. If you are going to be gone more than 35
| + | |
− | days you must set yourself on vacation (see +help vacation).
| + | |
− | | + | |
− | Characters who are absent for more than 365 days will be nuked regardless
| + | |
− | of their vacation status. The player may re-apply upon their return, but
| + | |
− | all of their property will have been redistributed.
| + | |
− | | + | |
− | Please note that if you are in IC possession of an object owned by a
| + | |
− | deleted or deceased character, you will need to contact staff requesting
| + | |
− | ownership or it will be deleted.
| + | |
− | | + | |
− | Quotas are strictly enforced. This helps us keep our DB bloat down as
| + | |
− | much as possible.
| + | |
− | | + | |
− | | + | |
− | = Apps How to get that character you've been wanting =
| + | |
− | | + | |
− | <-+------------------------<//Applications//>------------------------+->
| + | |
− |
| + | |
− | Mortals The quick and easy way to RP!
| + | |
− | Restricted Some concepts require special approval.
| + | |
− | Mortal+ When looks can be deceiving.
| + | |
− | Slot Reqs Special power comes with responsibility.
| + | |
− | Super Apps What's open and who to talk to about joining.
| + | |
− | Transfers When an elsemu* character moves to town.
| + | |
− | App Hints How to write a great background story.
| + | |
− | ** indicates new information!
| + | |
− |
| + | |
− | Masquerade does not have an open chargen. Characters must go through an
| + | |
− | approval process. Most characters going through chargen are statting out
| + | |
− | "unaware" mortals.
| + | |
− | Super characters only go through chargen once their concept has
| + | |
− | been approved through email. Please read through all the files
| + | |
− | relevant to your concept.
| + | |
− | | + | |
− | ==Mortals==
| + | |
− | Basic mortal applications are a very simple process. Go through
| + | |
− | character generation (Chargen) to stat out your character and fill out a
| + | |
− | detailed background (see +help background and NEWS BACKGROUND). Further
| + | |
− | instructions are in Chargen to guide you along. Once you have reached
| + | |
− | the Waiting Room, you will be entered into the Approvals queue, which is
| + | |
− | the list of people currently waiting for approval. Your background will
| + | |
− | then be reviewed by the appropriate RP staffer.
| + | |
− | | + | |
− | On some MUSHes, a character's background is accessible by other
| + | |
− | characters. This is NOT the case on Masquerade. Here your background is
| + | |
− | only available to yourself and members of staff to read. Your background
| + | |
− | is the first glimpse a RP staffer has into your character. We love to
| + | |
− | pull out little bits of your past and bring them up to haunt you. So
| + | |
− | feel free to write as much as you like. It will help you know your
| + | |
− | character better and help staff work you into plots. Because of this, a
| + | |
− | background that is shorter than a page will rarely be approved.
| + | |
− | | + | |
− | Once you have a concept in mind, please also read NEWS RESTRICTED and
| + | |
− | NEWS APP HINTS. This will give you an idea of what we look for in
| + | |
− | backgrounds. This will also ensure you know the process if your concept
| + | |
− | requires special approval from mortal staff.
| + | |
− | | + | |
− | ==Restricted Apps==
| + | |
− | Some character concepts take special approval.
| + | |
− | | + | |
− | Organized Crime Racketeering, the Mob, etc.
| + | |
− | Police How to become a mighty officer.
| + | |
− | PI Private Investigators registration.
| + | |
− | Police Record Caught once? Good way to hook up RP.
| + | |
− | ** indicates new information!
| + | |
− | | + | |
− | '''Organized Crime'''
| + | |
− | At this time we are not accepting any organized crime backgrounds. This
| + | |
− | includes the Mafia, Yakuza, Triad, Bratva, etc. This does not mean you
| + | |
− | can't be a criminal! Feel free to apply your regular street-level criminal.
| + | |
− | You can have contacts. You can have allies. However, backgrounds requiring
| + | |
− | a large organization behind it and running it are not accepted. Although
| + | |
− | street-level criminals do not require special approval, feel free to
| + | |
− | contact CRIMESTAFF for more help or information about anything.
| + | |
− | | + | |
− | If you are planning on creating a criminal be sure to read
| + | |
− | NEWS POLICE RECORD as well.
| + | |
− | | + | |
− | '''Police Apps'''
| + | |
− | The law enforcement sphere here on Masquerade is one of the most active
| + | |
− | and dedicated. We're always looking for a few good men and women to fill
| + | |
− | a wide range of APD positions. And we're also looking for some bad,
| + | |
− | corrupt men and women to do the same! We're accepting entry-level
| + | |
− | Detectives in Major Crimes, the work-horse of the APD, and Organized
| + | |
− | Crime and Vice Division (OCVD). We are also accepting applications into
| + | |
− | the Crime Lab (CSI), Medical Examiner's Office (MEO), and the always-
| + | |
− | popular Internal Affairs Division (IAD). We are also accepting civilian
| + | |
− | non-sworn support personnel, such as clerks, dispatchers, aides, etc.
| + | |
− |
| + | |
− | The Patrol Division and all Federal Law Enforcement Agencies (FBI, CIA,
| + | |
− | NSA) are currently: CLOSED.
| + | |
− |
| + | |
− | If you are interested in applying for a law enforcement position, be
| + | |
− | sure to read NEWS BACKGROUND and NEWS FRANK STILES, which is a sample
| + | |
− | background of a law enforcement character. You can simply go through
| + | |
− | the regular Mortals character generation (chargen) to stat out your
| + | |
− | character and fill out the background. However, since your application
| + | |
− | must be approved by police sphere staff, be sure to +mail policestaff at
| + | |
− | some point during the process in order to expedite your application.
| + | |
− |
| + | |
− | Type +mail policestaff=APD App <enter> and please include the following
| + | |
− | information in body of the +mail:
| + | |
− | 1) Any relevant RP experience (alt-characters optional)
| + | |
− | 2) Any RL law knowledge (not necessary but very helpful for RP)
| + | |
− | 3) Approximate amount of time you can RP per day/week.
| + | |
− | 4) Any other pertinent information not covered within the background.
| + | |
− | Remember that you must justify all combat/restricted abilities
| + | |
− | such as Firearms, etc.
| + | |
− |
| + | |
− | Organizational details can be found in POLICE2.
| + | |
− | | + | |
− | '''POLICE 2'''
| + | |
− | | + | |
− | The APD's Detective Bureau is made up of 4 Divisions.
| + | |
− |
| + | |
− | 1) Major Crimes Division (MCD): This is the work-horse of the APD
| + | |
− | where the majority of the detectives and cases reside. Most new
| + | |
− | Detectives will start their career here.
| + | |
− | 2) Organized Crime and Vice Division (OCVD): This is the traditional
| + | |
− | "Vice" division, dealing with narcotics, drugs, prostitution,
| + | |
− | organized crime, alcohol, and anything else that's fun. This is
| + | |
− | another where young Detectives can start their careers, though it
| + | |
− | attracts only a certain breed.
| + | |
− | 3) Robbery Homicide Division (RHD): These are the best and the
| + | |
− | brightest of the APD with the highest profile and most demanding
| + | |
− | cases. This is the most elite of the Divisions and where most
| + | |
− | Detectives strive to be assigned.
| + | |
− | 4) Detective HQ Division (DHQ): This division is responsible for
| + | |
− | city-wide management of logistics for investigations and detective
| + | |
− | resources. This is a mainly an NPC division with 3 exceptions:
| + | |
− | Internal Affairs Division (IAD), Crime Scene Investigation (CSI),
| + | |
− | and the Medical Examiner's Office (MEO). IAD are the "cops of the
| + | |
− | cops." CSI and MEO are both civilian staffed without police
| + | |
− | powers.
| + | |
− | | + | |
− |
| + | |
− | In its simplest form, APD has the following ranks: Chief of Police,
| + | |
− | Deputy Chief, Commander, Captain, Lieutenant, Sergeant, and Detective.
| + | |
− | These ranks don't apply for civilian employees.
| + | |
− |
| + | |
− | All new non-civilian police characters will start out at the rank
| + | |
− | "Detective" in either Major Crimes Division (MCD) or Organized Crime
| + | |
− | and Vice Division (OCVD). Preferably new characters will be rookie
| + | |
− | Detectives. This helps the player and the character get familiar with
| + | |
− | the role. You can still apply for a grizzled old detective, but will
| + | |
− | need some explanation for having never been promoted above Detective
| + | |
− | (and why you have new-character stats from chargen).
| + | |
− |
| + | |
− | Having ranks and a hierarchy of divisions will, hopefully, encourage
| + | |
− | players to advance their character through police RP and case-activity.
| + | |
− |
| + | |
− | We look forward to having you on board!
| + | |
− | | + | |
− | '''PI Apps'''
| + | |
− | Registering with the state as a private investigator carries only a few
| + | |
− | tangible benefits, but those can prove valuable in this line of work.
| + | |
− | Primarily, it will give the holder a better chance of getting police
| + | |
− | cooperation. This is, of course, mostly dependent on how the
| + | |
− | investigator treats the police. Secondly, and nearly as important, it
| + | |
− | will prevent the holder from being arrested by the police for
| + | |
− | interfering in a case. Please note that being registered does /not/
| + | |
− | allow the investigator to carry a concealed weapon. Those permits must
| + | |
− | be applied for separately. The final benefit, one mostly economic, is
| + | |
− | that only licensed investigators are allowed to advertise their services.
| + | |
− | | + | |
− | Please +mail policestaff to register.
| + | |
− | | + | |
− | '''Police Record'''
| + | |
− | If your character has a police record and you have been approved by any
| + | |
− | required admin (or just been approved in general if you do not need
| + | |
− | special approval), please +mail your record to POLICESTAFF to be added to
| + | |
− | the files. It'll be much easier to include you into special plots then.
| + | |
− | | + | |
− | ==Mortal==
| + | |
− | What is mortal+? These are characters that blur the lines between
| + | |
− | the mundane and the supernatural. They have secrets and powers of
| + | |
− | their own that confuse and confound the supers and mundanes alike!
| + | |
− | | + | |
− | Numina It's not all natural.
| + | |
− | | + | |
− | ===Numina Apps ===
| + | |
− | | + | |
− | Psychic phenomena have fascinated mankind since the dawn of time. Our
| + | |
− | folklore, our literature, and our popular culture are all steeped in the
| + | |
− | belief -- or perhaps the hope -- that "something is out there." Well, in
| + | |
− | the World of Darkness, the Psychic hotline you just called or the Tarot
| + | |
− | card reader you just consulted might very well be legitimate! There are
| + | |
− | two general choices for the kind of Numina for which you can apply. The
| + | |
− | first choice is one of the various powers which can be grouped under the
| + | |
− | term "Psychic Phenomena." The second choice can include "Paths," and is
| + | |
− | the kind of linear magic commonly known as "Hedge Magic."
| + | |
− | | + | |
− | '''PSYCHIC PHENOMENA'''
| + | |
− | This is the list of the available phenomena: Animal Psychics, Biocontrol,
| + | |
− | Channeling, Cyberkinesis/Cyberpathy, Psychic Hypnosis, Ectoplasmic
| + | |
− | Generation, Mind Sheilds, Psychic Healing, Psychic Invisibility, Psychic
| + | |
− | Vampirism, Psychokinesis (also known as Telekinesis), Pyrokinesis, and
| + | |
− | Telepathy. If your desired type of psychic power is absent from this list,
| + | |
− | talk to Augury prior to sending in your application.
| + | |
− | | + | |
− | '''HEDGE MAGIC'''
| + | |
− | Applicants must have a firm understanding of the differences between
| + | |
− | linear and dynamic magic. While we are not accepting characters that to
| + | |
− | belong to a particular sorcerous group, they must be fully cognizant of
| + | |
− | their powers and have a well-documented "style" of using said powers. This
| + | |
− | style should generally be one of those described within the Sorcerer
| + | |
− | sourcebook (i.e. Mythic, Technocratic, Psychic); however, well-designed
| + | |
− | original "styles" will be considered. We are not accepting the paths of
| + | |
− | Divination or Weather Control.
| + | |
− | | + | |
− | '''Numina Apps 2'''
| + | |
− | | + | |
− | '''APPLICATION GUIDELINES'''
| + | |
− | | + | |
− | * All Numina Apps should be sent to mortalp-apps@masq.org, with an appropriate subject header, i.e. Numina App: <Phenomenon>.
| + | |
− | It should contain a background and and proposed stats in accordance with base character generation outlined in the book (see below).
| + | |
− | | + | |
− | * For both types of Numina, the application must be a really strong, solid background that describes your character's history, personality,
| + | |
− | reasons for coming to Albuquerque, and goals for the future. In addition, the background must include a detailed accounting of how your
| + | |
− | character might have developed these powers, how they have used their abilities in the past, and how they have functioned within the
| + | |
− | framework of the World of Darkness. The app should also contain a character sheet proposal detailing the desired stats.
| + | |
− |
| + | |
− | * Hedge Magic The sourcebook we use exclusively is Sorcerer (Revised Edition). Please use only the character guidelines described within
| + | |
− | Sorcerer in making your character.
| + | |
− | | + | |
− | * Group apps are most welcome! Sorcerers often seek out others who practice magic in the same way they do, as they can combine power and
| + | |
− | learn from each other, plus... there's safety in numbers!
| + | |
− | | + | |
− | | + | |
− | = In-Game Experience, Superknowledge, and more! =
| + | |
− | | + | |
− | | + | |
− | = Building Building and Housing =
| + | |
− | | + | |
− | | + | |
− | = Staff A listing of staff by rank and by department =
| + | |
− | | + | |
− | | + | |
− | = All A list of all news topics. =
| + | |
This page is currently under construction and will be split into several pages once the final adjustments are complete.